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Insights on software engineering, AI, game development, and the creative process behind building better systems.

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I Just Finished My First OMSCS Course — Here’s What I Learned

Reflecting on CS6750 Human-Computer Interaction as my first OMSCS course—workload, surprises, group work realities, lessons learned, and advice for future students.

Stop Picking a Favorite: How I Blend GPT, Gemini, and Claude in Real Projects

A practical, experience-driven breakdown of how GPT, Gemini, and Claude each fit into a real developer’s workflow—and why blending them beats choosing a single 'best' model.

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Building Crow Create — A New Approach to Accessible Design Systems

Behind the scenes of Crow Create, a fully front-end design-system generator focused on accessibility, clarity, and instant creative feedback.

accessibilitytools

Building Clickfluencer Idle

How a week-long experiment in Next.js 16 turned into a fully playable idle game about internet fame, persistence, and finishing what you start.

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The Binary Clock

A minimalist experiment in design and precision—translating time into pure binary form using Next.js 16 and MUI.

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The Books That Taught Us to Think

From The Pragmatic Programmer to Seven Languages in Seven Weeks, a reflection on how great books—and great languages—reshape the way we think about code.

reflection

A Dive into the Theory of Fun

Reflections on Raph Koster’s playful yet thought-provoking exploration of why games—and design itself—are fun.

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Hello, Blog!

How I designed and built my developer portfolio with custom CSS Modules and accessible UI.

reflection